Simple game rules with voting. Use these rule sets in ladder challenges.
Castle Enclosure Rules - Partial Settings 10 minutes peace time Walling phase begins after the 5-minute autosave First 5 Minutes Normal building is allowed No buildings may be deleted Walling Phase After the 5-minute autosave, players may build walls only No other buildings or construction may be placed until the wall is complete Wall Requirements The wall must fully enclose the player's castle The wall must form a closed perimeter Players must not be able to freely leave the castle Any entrance or exit must require a Gatehouse Allowed Outside the Walls Hovels may remain outside the wall Woodcutters may remain outside the wall All farms may remain outside the wall - Wheat Farms, Apple Farms, and Hops Farms Iron Mines may remain outside the wall Stone Quarries may remain outside the wall Wall Completion One full outer wall line must be built The wall must also be completed with a crenellated wall layer Normal building may not resume until the wall is complete Restricted Tactics No siege engines on towers - Mangonels and Ballistas are not allowed on towers No Tunneler rushes No Lord rushes (the Lord may not enter another player's base) Map Limits Players may only build within their assigned section of the map Walls may not extend into another player's area Territory Split 2 positions: map split in half 4 positions: map split into 4 sections 8 positions: map split like pizza slices Enforcement Loophole abuse or bypassing the spirit of the rule is not allowed Admins may review the 5-minute autosave and surrounding gameplay Penalties may include warning, restart, round loss, or disqualification
Liga Rules Settings 0 starting gold Low starting goods No starting troops Late tech Strong walls off Troops cost gold Game speed 60 Trading: food yes, goods yes, weapons no Not Allowed Cow throwing Fire on enemy base Dogs Tunneler rush Lord rush Tower walk Peace time (standard Liga is no peace time, unless agreed before the match) Notes Players may agree on small variations before the match starts. If a rule is unclear, the host or tournament admin decides.
Alpha Rules Alpha NBR: destroying the enemy base is not allowed Alpha BR: destroying the enemy base is allowed Settings 8-player no-walls map (unless another map is agreed beforehand) Low starting goods 0 starting troops Troops cost gold Strong walls off Game speed 60-65 Autosave every 5-10 minutes (optional) Not Allowed Cow throwing Fire on enemy base Weapons trade Dogs of War Tunnelers (except for digging tunnels) Lord rushing Trainers, cheats, or glitches Peace time (unless agreed before the match) Siege on troops Siege equipment on towers Shields Walking walls Allowed 3 gatehouses 2 towers Walls in your base only Siege weapons on the ground Food and goods trade Siege on buildings
Enclosed Walls Rules Settings 10 minutes peace time Walling phase begins after the 5-minute autosave First 5 Minutes Normal building is allowed No buildings may be deleted Walling Phase After the 5-minute autosave, players may build walls only No other buildings or construction may be placed until the wall is complete Wall Requirements The wall must fully enclose the player's castle The wall must form a closed perimeter Players must not be able to freely leave the castle Any entrance or exit must require a Gatehouse Hovels and Woodcutters may remain outside the wall Wall Completion One full outer wall line must be built The wall must also be completed with a crenellated wall layer Normal building may not resume until the wall is complete Restricted Tactics No siege engines on towers - Mangonels and Ballistas are not allowed on towers No Tunneler rushes No Lord rushes (the Lord may not enter another player's base) Map Limits Players may only build within their assigned section of the map Walls may not extend into another player's area Territory Split 2 positions: map split in half 4 positions: map split into 4 sections 8 positions: map split like pizza slices Enforcement Loophole abuse or bypassing the spirit of the rule is not allowed Admins may review the 5-minute autosave and surrounding gameplay Penalties may include warning, restart, round loss, or disqualification